Archive for March, 2005


More on a zine

So I’ve been doing more thinking about the possibility of an all digital game zine for independent game developers. Greg talks about the possibility siting “a back of the envelope calculation implies you’d need a circulation base of at least 20K to make it work.” I’m not one to disagree with Greg, but [...]

Burn down the house

This will probably float around the net quite a lot over the next few weeks. Either that or it will die a horrible death quietly and painlessly until the session is run again next year, but I figured I’d get on the ground floor either way. Here lies a semi-complete transcript (and interesting [...]

From the game dev trenches

I’m here at the Game Developers Conference enjoying the company and the various wonders that come with being in a major city. I think I had a lot to say about GDC and what I learned from the game design session I was in today, but after setting up the a few things through [...]