Archive for November, 2006


UMD Talk: Intro to Game Architecture

On Monday, I gave a talk at the University of Maryland on game architecture, aka designing game engines so that they’re stable, maintainable and reusable.  The talk slides (along with their extensive slide notes) are now posted on my site here.  Students from UMD looking for those slides may also be interested in the DC [...]

Article Follow Up

I’ve been getting a lot of email and complements on my game career guide article, as well as some questions concerning various items. I wanted to address one question in particular though, because it comes up very frequently on forums and now in my email box. The question is this:
Is school (x) good? [...]

New servers, new wordpress

I’ve moved both Jeff On Games and FuzzyBinary to new servers, as well as upgraded Wordpress for both this blog and the ScholarBlog.  If you’re seeing this, it means the server transfer and upgrade went swimmingly.