Archive for January, 2007


Make a Difference

Given what I’ve been talking about over the past few weeks with agency, you know I could let this latest post from our boys over at Penny Arcade go without a mention. For those of you that don’t want to read the whole things here’s a quick cut of the parts that caught my [...]

Agency Theory

If you’ve been reading my blog, you’ll have noticed that I’ve been obsessed with Agency lately. On a 2 hour drive back from Charlottesville one day, I took all of these posts to their inevitable conclusion, and concluded a discussion that I’d had with Darius during VGXPO. During this conversation, I’d told Darius [...]

Levels of Agency

Before I get into the meat of this post, I’m going to take a minute to respond to Craig’s response. I think he’s right that “barely beatable” is definitely the wrong phrase to describe what I’m trying to get across. Generally, the idea I was going for is that agency is the reason [...]

Agency and Difficulty

Happy New Year! And to start off the new year right, I’ve got a nice series of posts that will be going up over the next few days. This praticular is a continuation of my previous post, where I made the assertion that difficulty is strongly tied to agency; a game that is [...]