Life Changes
It’s been quite some time since I’ve posted, but some major life changes have taken up a lot of my time since GDC. Specifically a career change and a move, and all of the stress that that implies. Both of these are the result of leaving Bethesda and going work at a new startup, Orbus Gameworks, located in Boston, Mass to work on gameplay metrics middleware and consulting. You’re probably already familiar with my co-worker and boss.
For me, this is a very exciting opportunity to test out my programming, task management, and leadership chops, none of which are really at the point that I’d really like them to be at, but there’s really no better way to strengthen them right?
For the blog, what this means is I’ll be able to post a bit more often, and about a bit more, especially related to programming. In the past, I’ve been hesitant to talk about challenges I’ve faced and overcome at the workplace related to process, general programming and tool development, and other things. In the future, I won’t be so hesitant, partially because I really don’t have to clear the posts through anyone but myself (and maybe Darius). Hopefully, everything will just be a lot more open at the blog from now on.