Archive for March, 2008


Unit Test Crazy!

So, I never really worked in an environment where unit testing was the norm. I’ve been trying to pick it up on my own for a while now and, in some respects, I think I’m doing a good job. I get the basic idea, but I’m not in tune will all of the [...]

Game Development Tools

(Note: The whole point of this post is to get you to join the IGDA Tools SIG, but I don’t get to that until below the fold, so I’ve decided to just push it up front here for those of you that don’t feel like reading my long tools rant. So, instead, please just [...]