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	<title>Comments on: Jamming Post Mortem 2010 Edition</title>
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	<description>This is Jeff.  This is Jeff On Games.</description>
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		<title>By: Jeff On Games &#187; The Up and Coming</title>
		<link>http://www.jeffongames.com/2010/02/jamming-post-mortem-2010-edition/comment-page-1/#comment-75680</link>
		<dc:creator>Jeff On Games &#187; The Up and Coming</dc:creator>
		<pubDate>Mon, 23 Jan 2012 03:08:15 +0000</pubDate>
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		<description>[...] site this year, I&#039;m making sure everyone comes in prepared. Most of the tips come from my previous post mortems of game jams, but there will be some new stuff in there. I&#039;ll try to be sure to post the [...]</description>
		<content:encoded><![CDATA[<p>[...] site this year, I&#039;m making sure everyone comes in prepared. Most of the tips come from my previous post mortems of game jams, but there will be some new stuff in there. I&#039;ll try to be sure to post the [...]</p>
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		<title>By: Mr.VGA and the Next Generation &#187; Blog Archive &#187; Illness, delays and Mass Effected</title>
		<link>http://www.jeffongames.com/2010/02/jamming-post-mortem-2010-edition/comment-page-1/#comment-42377</link>
		<dc:creator>Mr.VGA and the Next Generation &#187; Blog Archive &#187; Illness, delays and Mass Effected</dc:creator>
		<pubDate>Thu, 18 Feb 2010 03:15:00 +0000</pubDate>
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		<description>[...] Team Awesome (my default team name) was composed of three programmers, three art folks and one reserve art guy that happened to bring mixing equipment with him and thus became sound-guy. One of my cohorts pretty much summed up the experience and I pretty much agree with everything he said except fo the technical shit that is, frankly above my paygrade nerd-wise—so in effort to save space I&#8217;ll just link his post here. [...]</description>
		<content:encoded><![CDATA[<p>[...] Team Awesome (my default team name) was composed of three programmers, three art folks and one reserve art guy that happened to bring mixing equipment with him and thus became sound-guy. One of my cohorts pretty much summed up the experience and I pretty much agree with everything he said except fo the technical shit that is, frankly above my paygrade nerd-wise—so in effort to save space I&#8217;ll just link his post here. [...]</p>
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