Next Wednesday (October 3rd) I'm giving a talk at James Madison University to their ACM. Although they've labeled it a "Tech Talk," my actual talk is going to be much more general, titled Getting Started Making Games. It's inspired by this talk and website, but moves beyond what tools you can use and resources are available to give some real practical advice on how to make your first games, and what constitutes a reasonable first game. Then I'll tackle where you can go from there, and discuss techniques for failing early, and avoiding productivity black holes.
According to the ACM people, the talk is open to non-students so if you're in the area, drop by HHS 1302 at about 7:30 and say hi!