The Ins and Outs of Native Client: Tips for working with Native Client based on our experience bringing Go Home Dinosaurs to the platform. (Gamasutra, August 2012)

What is a Game Engine?: An article explaining a common, but mostly misunderstood, term in game programming: the Game Engine. (April 2008, republished in the  Game Career Guide 2008)

Top Ten Tips: Programming: Ten tips for programmers about to enter or are in college. Published in the Fall 2007 edition of the Game Career Guide

Choosing a School for Game Development: Article on choosing the right college or university for an eventual career in the game industry. (October 26th, 2006 on Game Career Guide)

Interactive Narrative: Theory and Practice: My undergraduate thesis compiled at James Madison University. Published on Gamasutra on June 15th, 2004

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