Archive for the 'Games / Design' Category


Engines Article

Also, a new article I wrote for the Game Career Guide went up yesterday.  It’s an introduction to game engines for those of you that are unsure what they are. The article is located here.
One thing I’d like to elaborate on is the lack of specific recommendations of which engines or game makers to use.  [...]

Brenda on Perception of Meaningful Choice

Brenda has a post on perception of meaningful choice which is very good (all Brenda’s posts are good, so if you’re not subscribed to her blog, you should correct this error).
In my own little design theory world, I tie this concept very closely to agency theory, since I’ve believe that in digital games there is [...]

New Board Games

So, I don’t talk about it much, but since college, I’ve become increasingly enamored with board games.  I can actually (partially) blame the weekly board game group at Bethesda for this, but I was (sorta) the one who started us getting together in the first place, so I guess that’s a no go.  Whoever’s to [...]

Usability for Cooking

Those of you that know me know that I really enjoy cooking. Well, really, I enjoy eating good food, but I’ve found that the easiest (and most inexpensive) way to get good food it to make it yourself. So, tangentially, I enjoy cooking.
As a result, I spend a lot of time online [...]

Agency Theory in 20/20

The format of the last Boston Post Mortem meeting was a series of presentations, each consisting of 20 slides for 20 seconds each slide. The last (and probably best) talk of the night has already started making the rounds around the internet.
But I was also able to finagle my way into giving [...]

Top Games: 2007

Darius decided to do this, so I think I will as well. Unfortunately, 2007 was a pretty hectic year for me, so I never really got around to playing everything I wanted to play. At least most of what I played I enjoyed, so that’s good.

Rock Band – I like the way Rock [...]

MetaGameBot 2

Edit: Jeff’s Game Rankings Bot now actually accepts friend requests. So… I guess if you want to add him as a friend, he’s at jwrankingbot -at - hotmail.com. Happy game hunting!
As Darius mentioned, we both spent part of the last two days writing bots to give us Metacritic scores for games while we’re [...]

Enjoyment Through Agency

Last night, on the way to the Post Mortem, I got into a discussion with my co-workers about my last post, which led to a discussion about the types of games we like. I, of course, related this all to agency theory, and started looking at things through the perspectives of what types of [...]

The Games We Play

So, it’s been a while since I’ve made a design post, not because I’m no longer interested in design, but because I’ve been so overwhelmed with making a product, that I haven’t had much time to a) play games or b) really think about their design. But these are just excuses really, right? [...]

OLPC Game Jam and Python Thoughts

Edit: An executable version of Sort is now available on my site here. There are some bungs in it still, but I’m going to try to get them out soon as I develop the game past the prototype state.
Last weekend, I participated in the OLPC Game Jam, working on games that would run on [...]