Archive for the 'Industry' Category


Inside Out: A Little Ranty

Let me start by immediately apologizing to Brian Nathanson. He’s about to get the brunt of my anger for something I’ve been dealing with for some time now, and I apologize that he just happened to publish an article that I so strongly disagree with right as I was thinking I needed to write [...]

Alex’s Soapbox: Retaining Employees

So, I read The Daily WTF. It’s a funny blog, and occasionally can give you insight into bad and good programming practices. Also, occasionally, the person who runs the site, Alex Papadimoulis, writes a rant about something in the computer industry. Now, Alex is a bright guy, but I frequently disagree with [...]

Game Development Tools

(Note: The whole point of this post is to get you to join the IGDA Tools SIG, but I don’t get to that until below the fold, so I’ve decided to just push it up front here for those of you that don’t feel like reading my long tools rant. So, instead, please just [...]

QoL Newbie Questions

So a little while back I asked for your questions on the game industry. Bryan was kind enough to ask two very good questions, both of which are almost too advanced for a breaking in FAQ, and I felt were too important to be pushed to a comment, but they deserve answering, and I [...]

GDC Swag

So, I spent this weekend moving. Literally down the street from my old place, but still, regardless of how far you go, you always have to put things in boxes and you always end up throwing a lot of stuff out. In m y case, I actually ended up throwing out a lot [...]

Newbie Questions

This may be a little late, but with GDC coming up I’ve been thinking about updating some of the stickies over at the IGDA Breaking In forum, as well as finding new and interesting fodder for blog posts, so I’m putting an open call out to my readers (or anyone else really) for questions related [...]

Agency Theory in 20/20

The format of the last Boston Post Mortem meeting was a series of presentations, each consisting of 20 slides for 20 seconds each slide. The last (and probably best) talk of the night has already started making the rounds around the internet.
But I was also able to finagle my way into giving [...]

Weird ways in which Sierra was revolutionary…

I’ve always held that the Sierra of old did a lot of things that were revolutionary, sometimes for good, sometimes not (they were one of the first studios to do the whole Live Action thing, that didn’t turn out so well). But, I’d forgotten that they were one of the first companies to try [...]

Top Games: 2007

Darius decided to do this, so I think I will as well. Unfortunately, 2007 was a pretty hectic year for me, so I never really got around to playing everything I wanted to play. At least most of what I played I enjoyed, so that’s good.

Rock Band – I like the way Rock [...]

Your First Games

So, over the past few months, I’ve been giving the same advice to lots of students concerning what they should do for their first games. They usually either ask this question directly, or I give them this advice after seeing what they’re trying to attempt as their first games, in clubs or individually. [...]