Archive for the 'Breaking In' Category


Inside Out: A Little Ranty

Let me start by immediately apologizing to Brian Nathanson. He’s about to get the brunt of my anger for something I’ve been dealing with for some time now, and I apologize that he just happened to publish an article that I so strongly disagree with right as I was thinking I needed to write [...]

QoL Newbie Questions

So a little while back I asked for your questions on the game industry. Bryan was kind enough to ask two very good questions, both of which are almost too advanced for a breaking in FAQ, and I felt were too important to be pushed to a comment, but they deserve answering, and I [...]

GDC Swag

So, I spent this weekend moving. Literally down the street from my old place, but still, regardless of how far you go, you always have to put things in boxes and you always end up throwing a lot of stuff out. In m y case, I actually ended up throwing out a lot [...]

Newbie Questions

This may be a little late, but with GDC coming up I’ve been thinking about updating some of the stickies over at the IGDA Breaking In forum, as well as finding new and interesting fodder for blog posts, so I’m putting an open call out to my readers (or anyone else really) for questions related [...]

Your First Games

So, over the past few months, I’ve been giving the same advice to lots of students concerning what they should do for their first games. They usually either ask this question directly, or I give them this advice after seeing what they’re trying to attempt as their first games, in clubs or individually. [...]

Top Ten Tips

The 2007 Game Career Guide issue of Game Developer magazine is out, and a nice digital version is available for download. I actually wrote one of the articles for this in the Top 10 Tips section for programmers looking to get into the game industry. Now, the tips in the guide are [...]

Trip to Orlando

I know I promised these slides on Monday, but I was busy driving (yes, driving) back from Orlando and it totally slipped my mind. However, better late than never, so the updated slides are now available. There were only a few minor changes to this talk, mostly just in explanations of some of [...]

Article Follow Up

I’ve been getting a lot of email and complements on my game career guide article, as well as some questions concerning various items. I wanted to address one question in particular though, because it comes up very frequently on forums and now in my email box. The question is this:
Is school (x) good? [...]

VGXPO

So I went to VGXPO / Game Career Seminar in Philly with Darius last weekend, and because another speaker got sick, I actually ended up giving an “Intro to Programming” type talk to the attendees (with about an hour of prep time). I actually really enjoyed giving the talk, even with the short amount [...]

Another school article

The CMP Game Career Guide (another excellent resource for people looking to break into the game industry) has published my article on Choosing a School for Game Development. If you’re a high school student looking for a school to attend (or a college student wanting to know if you’ve made the right decision) you [...]