As a professional game programmer, I specialize in tools and systems programming. I have experience with the Windows PCs, Xbox 360, PS3 and iOS, as well as with working with Steam, Games for Windows Live, and Google Native Client.
WillowTree Apps - iOS Programmer (2013-Present)
Numerous contract iOS Apps
Fire Hose Games - Senior Programmer (2010-2013)
- Go Home Dinosaurs (2012 - NaCL, 2013 - Steam / iOS)
- Ms Splosion Man (PC Port) (2012)
- Slam Bolt Scrappers - PS3 (2011 - PS3, 2013 - Steam)
Orbus Gameworks - Co-Founder / Lead Architect (2007-2010)
At Orbus, I made a piece of metrics gathering middleware that was released in several MMOs made by NetDevil, Gazillion Entertainment, and Blue Fang.